![]() This is a bit of a departure from Dragon Age II – where Hawke had a very fixed origin – but not quite the same as the approach in Dragon Age: Origins either – the Warden had many different playable origins to choose from, each of which affected the rest of the game in certain ways, and could be from either of the three primary races (but was also left un-voiced in dialogue – in combat he/she would actually speak quite often, with many different voice sets to choose from). Some time ago, the writers at BioWare revealed that the protagonist of the next installment in the Dragon Age series – Dragon Age III: Inquisition – will have a fixed race (human), but with the addition of different non-playable backgrounds to choose from, each of which will (supposedly) have major impact on the story.
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